![]() ![]() Every single character is unique and memorable, and they each get ample room to lend a bit more genuine heart to this overall story. Likewise, Snorpy’s overly analytical personality cracks just a little bit to allow room for his relationship with Chandlo. For a game about furry monsters who turn into food when they eat food-shaped creatures, it’s genuinely surprising how much I cam to care for each of these characters and their growth throughout the game.Ĭhandlo may have been a bit a meathead, but his genuine love and caring for Snorpy was adorable and endearing. Gramble cares about the Bugsnax as living creatures while dealing with a lopsided bit of affection from the glamorous Wiggle. Cromdo is a bit of a sleazy salesman, but has a heart buried under all that red fur. Chandlo and Snorpy have an affectionate relationship despite being polar opposites. Wambus and Triffany are going through a rough spot in their long marriage. You’ll travel to a number of different biomes filled with fascinating Bugsnax and slowly learn more and more about each character and their interconnected relationships in the community through your interactions. The first task at hand is completing mini quests for each of the Grumpuses in order to convince them to return to Snaxburg and rebuild the fractured community. ![]() Narrative is at the center of Bugsnax whether it’s the mystery of where Elizabert has disappeared off to or the complex social relationships and personal problems of the Grumpuses, everything revolves around the story. Soon you’re met by Beffica Winklesnoot, a Grumpus with a flair for the dramatic. The two of you come upon Wambus Troubleham, a gardener trying to figure out how to grow Bugsnax. Only the lone Filbo Fiddlepie remains, Mayor of a town with no other Grumpuses (the name of the beings here) around. Upon arriving, you find the small community of Snaxburg scattered across the island. You are an intrepid journalist, headed off to Snaktooth island to investigate the mysterious “isle of Bugsnax,” and the disappearance of one Elizabert Megafig. But what I didn’t think I would find is a game filled with heart and purpose, with endearing and memorable characters, with a message about community and belonging, and with one of the craziest endings for a game about eating anthropomorphic food and becoming it. I mean, for a game from the developer behind Octodad, it’s sufficiently zany and loaded with “how the hell did they even come up with this?” types of ideas. At least idk, I haven't touched Bugsnax in months since I 100% it.Bugsnax is not quite what I expected. But Liz and egg, even though they get the most pictures during the credits a lot about their situation is left blank, since we don't know how long it took them to be fully cured. Ofc we know Floofty becomes a biology teacher, Shelda writes a book about being right, not because she's a priest for a goddess but because she just stumbled into being right, Cromdo actually does karaoke, Filbo ran for Mayor, etc etc. Did they leave Snaktooth for a new island? Did they destroy the hive after being cured or while they were the Queen of Snax? Questions all raised by the end credits. Though the credits do leave a good few things vague. And underneath the island is a giant pulsating mass of Bugsnax? The Snax keep getting birthed by the island's little hive, which may or may not have been destroyed since we're only there once and never again.
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